Woolgatherer
A downloadable experience for Windows
Woolgatherer is the final and major design artefact I produced as part of my PhD. It is an interactive game-like experience that has similarities to first-person narrative experiences like Dear Esther and Gone Home. It is provided here in part as a supplement to my thesis for readers, but freely available to anyone who is interested.
If you aren't aware of my research, I recommend going in with no knowledge and playing Woolgatherer first. Multiple playthroughs are recommended.
You can read more about my work at:
and
https://highlights.cdt.horizon.ac.uk/students/psxls4
You can also download a version of the Unity plugin I developed for my research, which is used in Woolgatherer.
Please note Woolgatherer is an experimental prototype, and by game standards "unfinished". It has a requirement of at least 8GB RAM and a mid- to high-end graphics card from the last 2-3 years. It is provided as is with no support at present. In the future if I have time I'd like to add some settings and options and iterate on the experience, but my current circumstances mean my focus is elsewhere.
Status | Prototype |
Platforms | Windows |
Release date | Aug 01, 2024 |
Author | Hardcore Ascetic |
Made with | Unity |
Tags | 3D, Atmospheric, environmental-storytelling, Experimental, Exploration, First-Person, Narrative, Singleplayer, Unity, Walking simulator |
Code license | MIT License |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any) |
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